Dofus Touch: Dungeons at 4, and that's all, redesign of the PVM
What's better than a great recasting of PVM ** to start the year on Dofus Touch? The team taps a big shot on the table to adapt the game: it will no longer be possible to form groups greater than 4 players. Just that, in theory!
- DOFUS TOUCH: Groups of 4 and suppression of aggression, redesign of PVM
- A total recast of PVM for Dofus Touch
- and it happens when?
- groups outside the dungeons
- Dungeons: 3 rooms, 4 monsters on Dofus Touch
- quest
- Removal of monster aggression
- and PVP!
DOFUS TOUCH: Groups of 4 and suppression of aggression, redesign of PVM
Since 2016, Dofus Touch tries to adapt MMORPG to the game Mobile . If his success still allows him to hold, there is no less slow. The portable adaptation is noticeable, without changing the core of the game. In 2022, everything will change with a major alteration of the gameplay.
Thus, the development team chooses to pass the number of monsters per group to 4, and it is not an April Fool. If we already knew that the dungeons spent 3 rooms, the reduction undoubtedly marks a reduction in the time of the fighting and especially an integral underlying redesign of the PVM. Features, types, aggression, everything is thus to redo, Study and correct .
A total recast of PVM for Dofus Touch
To apply a reduction of groups to 4, as much as players as monsters, many changes in "cascade" must be applied. Overall, there will be no editing on drop rates, but it is only a slim part of the equation.
groups outside the dungeons
It will no longer be possible to cross groups of 5, 6, 7 or 8 monsters. That this is in areas, quests or dungeons. Fighting becoming shorter de facto, the reappearance time will be reduced, including for archimonstres. The Touch team also standardize repop in families, citing aerial bitoufs.
Dungeons: 3 rooms, 4 monsters on Dofus Touch
The update will sign the end of modular dungeons, since there is nothing more to modulate. The compositions of each room are reviewed to adapt to groups of 4. Also note that the number of pieces in itself changes, to switch to 3, including the boss room. All this outside exceptions like the labyrinths of Minotoror or Dragon Pig for example.
An important dungeon balancing work will therefore take place to make them feasible to 4 but without making them too simple, mention in Frigost 3. The mechanics of dungeon backups remains, but if you were in a room removed with the Update, You will lose it possible.
quest
The quests evolve also to no longer propose large groups. Thus, you will not have any fights with to "protect a NPC against 8 monsters" or "find 6 copies of the same monster". This fluidification of the gameplay will impact not only the news, but also the old quests.
The stones of souls remain unscathed. Those containing 8 monsters will always contain 8 after the update, but only 4 players will be able to join the fight. Free to keep them or open them before the next major update.
Removal of monster aggression
Impractable on mobile, too often uncomfortable and nightmarish - movements on Dofus Touch. If the team wanted to find other forms, it finally decided to completely remove the game aggression system. Unlike the PC version, there is not even a relic, all. The lull lds will therefore be deleted
and PVP!
The most invested will still note a PVP impact with this update. Yes, Koth and defense defense fights will go to 4V4. This redesign is quite noticeable with a new meta to exploit. For its part, the kolizéum is not impacted.
and it happens when?
The date of the next major patch is not yet known. It will therefore be necessary to wait for "in the coming months" this full redesign of the PVM on Dofus Touch.
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